Intel and Sony Pictures Team Up to Create a VR Experience for Spiderman: The Return of Heroes

To ask for the summer holiday in July, the most anticipated super-large blockbuster, Columbia Movie Company's "Spider-Man: The Return of the Hero," is believed to be an unexpected answer. Marvel powder was smashed by the DC's Wonder Woman for half of summer and finally had to be proud of the summer holiday in July!

What surprises fans is that Intel, which has been leading the VR experience, recently cooperated with the Sony Virtual Reality Division to develop a VR experience for the Spiderman: Return of the Heroes produced by Columbia Pictures. In a highly perceptive and immersive VR experience, fans can not only enjoy the latest story of the return of the hero, but also have the opportunity to experience the “web launch” skill and experience the chasing of the villain over New York City from the perspective of Spider-Man himself. Really super addiction to fly the wall and spit and net!

Intel and Sony Video Virtual Reality Division

Cooperatively develop "Spider-Man: Return of the Hero" virtual reality experience

With Intel hardware technology and software tools, good developers from CreateVR use Intel® Xeon® processor-based Dell workstations to quickly create and render 360-degree, ultra-high resolution images of New York City. The latest Intel® CoreTM processor high-performance instruction architecture perfectly complements the effect of this superhero movie, which is suitable for ultra-high resolution content, encoding and video playback, while Intel® Graphics Performance Analyzer is used Achieve better visual reality, higher resolution and higher frame rate. In addition, the Intel® Threading Building Block helps developers take advantage of Intel's multi-core processor performance and heterogeneous computing capabilities.

Developers use various Intel-optimized software such as Adobe*, Allegorithmic*, Autodesk*, Epic Games*, Mettle*, Pixlogic*, and The Foundry* for creation, digital engraving, rendering, and production, provided in the VR experience Amazing performance and realism.

Doug Fisher, senior vice president and general manager of the software and services division at Intel, said: "This is the first collaboration between Intel and Sony Pictures' virtual reality department. This opens up a new era in which Intel and Hollywood are working together to develop VR content using premium movie content. Intel's Chip technology and a powerful software ecosystem will give VR content and game developers the opportunity to create immersive experiences and bring the next revolution in computing to the mainstream market. We are very pleased to participate in this large-scale collaboration."

From now on, users can enjoy this VR experience at designated cinemas in the United States and at specific events around the world. On June 30th, the VR experience will be freely available on all major virtual reality platforms, including PlayStation VR*, HTC Vive* and Oculus Rift*.

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